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New visual novel 'A Line Held Tight' explores workers' rights and industrial action

A new visual novel, 'A Line Held Tight', will focus on workers' rights and industrial action within a futuristic mining colony. Players will navigate a looming strike as an employee named the Canary.

  • The game 'A Line Held Tight' centres on workers' rights and lives.
  • Players take on the role of 'the Canary' in a mining colony facing a strike.
  • The game's themes are inspired by the video game industry's union interest and mass layoffs.

A new visual novel titled 'A Line Held Tight' is set to explore themes of workers' rights and industrial action. The game places players in a distant future, deep beneath the surface of an isolated planet, where a colony of miners works in harsh conditions.

Players will assume the role of an unpopular employee known as the Canary, who must decide whether to support colleagues in a looming strike against suppression. The narrative will involve navigating personal and political struggles within a monochrome world.

Humble Grove, the three-person team behind the game, drew inspiration for the trade union story from the video game industry's growing interest in unions amid mass layoffs. Co-founder Cel Davison stated their interest in telling a story about a trade union comes from this situation.

The game uses the Narrat engine to provide a dynamic story influenced by player choices. It features a traditional folk soundtrack and visuals resembling charcoal sketches, which were inspired by drawings at the Wakefield Coal Mining Museum.

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